Fnaf 8
That’s Not My Neighbor
The Backrooms
One Night as Freddy
The Visitor
FNAF World
Poppy Playtime Chapter 3
The Visitor: Massacre At Camp Happy
Poppy Playtime Chapter 4
Amanda The Adventurer
Ultimate Custom Night Plus
5 Nights of Horror
Five Nights at Freddy's: Security Breach
Home Alone
Poppy Playtime 2
Temple GuardiansThirty years after Freddy Fazbear's Pizza closed, the terrifying rumors of the killing machines gradually faded into the past. The horror amusement park, Fazbear's Fright, is once again revived. Welcome to FNAF 3 (Five Nights at Freddy's 3). This time, there are no iron gates and no bear masks, and you only face a real machine. Play and uncover the darkest mystery of the series!
In FNAF 3, you play as an unnamed security guard working the night shift at Fazbear's Fright: The Horror Attraction—a haunted house built on urban legends about Freddy Fazbear.
Initially, everything was just creepy props, scraps of old animatronics salvaged from the past. However, on the second night, the search team discovered something truly terrifying: a dilapidated, yellow-green animatronic, harboring a horrifying secret. It's called Springtrap. From that moment on, your fight for survival officially begins.

Entirely different from its predecessors like FNAF and FNAF 2, FNAF 3 strips away all your physical defenses. You must manage the entire amusement park's systems through a control panel (maintenance panel).
The most unique aspect of FNAF 3 is that only one animatronic can kill you: Springtrap.
However, hallucinations will constantly plague you. These hallucinations are called Phantom Animatronics (including Phantom Freddy, Phantom Chica, Phantom Foxy, Phantom BB, Phantom Mangle, and Phantom Puppet). They can't kill you (no Game Over when they jump scare), but they'll instantly mess up your systems (camera, audio, and ventilation), creating a golden opportunity for Springtrap to finish you off.
FNAF 3 offers a deeply psychological horror experience, where the panic from constantly malfunctioning systems is even scarier than the jumpscares. Having to make split-second decisions—rush to fix the Camera or continue playing the sound to lure Springtrap—will make your heart race.